Posted on November 8, 2016 by CathyW
It’s exciting to find really good apps for your device or laptop. MacApps can be very reliable and helpful depending what you want to do with your MacBook. Beware apps which drain system resources . You can locate System Monitor in Spotlight to check which apps are heavy on system resources and would be draining your battery. Press the stop icon to stop them from running. My best cleaner for the MacBook is Onyx . It has been reliable over a number of years. The comments underneath the video mention Alfred and that is a very good app if it’s the sort of thing you want. The Mac lets you know about battery charge so I am not sure why you would want a third party one. The video lets you know about 30 good apps. You will probably know about Google Drive and Evernote but here are 28 other apps worth considering which you might not know about.
Filed under: classroom, e-learning, resources, software, technology | Tagged: apps, edtech, good apps, Mac apps, Mac software, MacApps, MacBook, System Monitor | Leave a comment »
Posted on September 7, 2016 by CathyW
Most of these apps are free but a couple are paid and under $2. I really like the Paper Camera one. The apps are basically for getting a really cool look for your phone, staying up to date with technology information and getting some good functionality. Phones are not cheap so it’s important to get the best out of them and find the apps which suit you and your life. They are not just a phone these days. Smartphones can be used to enhance so many aspects of your life these days. They are not just talk and text. If they can play the part and look cool well, that’s a bonus!
Filed under: e-learning, resources, software, technology | Tagged: android apps, apps, cool android apps, phone functionality, UX | Leave a comment »
Posted on August 14, 2016 by CathyW
I want an interactive cube template for thinking which could also be used for presentations. Presentations are just thinking out loud in public. I want 9 squares on the cube and the option of adding more squares so it could be 4×4 and I want the squares on each face of the cube. Then I want it to be like Rubrik’s cube so that I can twist the cross sections and bisections. If I have sets of ideas on each side of the cube, that gives me the potential to mix and match ideas, challenge my thinking and have a chance to really grow my thoughts. It can look at ideas, theory , practice, images , video links even. I have looked and there is nothing. I have seen some nice Powerpoint templates for cubes which you can animate but they are not exactly what I want. I found this lovely flower template which I have started to play with and it is really nice but I can’t rotate it and I can’t do the cross section twisting. Imagine looking at characters from a novel or play on each side of the cube. Imagine looking at a book from 6 different angles. Imagine learning vocabulary or gathering specific expressions for a specialised piece of writing. Imagine collecting steam punk ideas. Project building. I could do a lot with an animated cube for thinking. 3D, 21st century, where are you?
Filed under: e-learning, resources, software, technology | Tagged: 3D thinking, app development, apps, cube organiser, cube thinking, cubes, ideas generator, Rubrik's cube, thinking | Leave a comment »
Posted on August 4, 2016 by CathyW
The thing with HayDay in the 70s level is Grease is the Word. I never have enough oil or butter. I catch up on the cream and then it’s gone. Ditto sugar. The sushi maker sucks up the rice but I can still manage to keep on top of that. My new facilities like the pasta kitchen and the salad bar just use so much oil and butter. The mayonnaise takes butter to make and then the lemon butter takes butter. It turns it into a massive challenge but also a lot of never ending work and dead ends. You have to stop producing and that’s a shame and a bit pointless really. I could keep it simpler and not offer to fill boats with all the different products. It would mean I don’t get the points and other players wouldn’t get the points either. If we all just stick to wool, cotton, wheat and vegetables there is nothing to buy. The red cloche hats are currently swamping the market because there is little call for them. The town folk don’t buy them, they don’t seem to come up on the boats and occasionally there is a call for them on the trucks. I make and keep 4. It can take 3 days to sell them, pretty as they are. I have extended all I can on the farm, the fishing area and town. That was quite an achievement so when the land deed, markers , maps and mallets come up I can now sell them and help others extend their real estate. I haven’t extended the fishing tackle and traps much because that is incredibly expensive with the diamonds. Not sure what that is about. In the 70s level it is always a challenge. Right now I am potato challenged because of the pasta kitchen. We need more plots but we also need more land. The game is not what you think and the complexity changes as you go along. I can remember the first 14 levels being really hard. Then it all choofed along and grew but now I am back to the really hard. I don’t really have the resources to do what the game is asking me to do and so I’d like them to think about the logistics of that. I can fill other people’s boats easily. I cannot always fill my own. I have plenty to sell but I don’t really need the money. I can make some things easily but other facilities are sitting there idle. My sewing machine never stops. I can keep it filled and going. The hat maker is idle most of the time. When I am at the level of making the next hat it will be busy for a while. The pasta maker never stops but the pasta kitchen can’t do much because of the butter scarcity. The dairy needs to be able to produce things faster and the olive trees need looking at. The problem is saws. If you had enough saws you could keep up the oil. Even if you hire Tom you solve the problem for a couple of days and then you are short of olives again. I take it all on face value. I do what I can. I think out what I can but , in the end, the game has to meet us half way and solve some of the shortages so we can play. Players also need to get a variety in their shops so we can all keep playing too. If you can’t make the stuff and you cannot buy the stuff then you grind to a halt. Three words : butter and oil.
Filed under: e-learning, resources, software | Tagged: apps, farm games, gamification, gaming, Hay Day, mobile games | Leave a comment »