Impact of gaming

Daphne Bavelier is a professor at the University of Geneva in the area of cognitive neuroscience. Her research is identifying the impact of gaming on brain plasticity and brain function in people who are gamers. She is looking at the effects gaming has on brain function and that is important. There also needs to be research by gamers who understand gaming from the inside to know what gaming is doing to cognitive abilities and function. Gaming will improve your vision, your capacity to think fast, your capacity to absorb fine detail. Anyone who games at the high end is processing text, audio, visuals and decision making at lightning speed. The comments under the video add another layer of understanding because they are largely comments by gamers. Her comment of gaming 15 hours a week is too conservative. People can play games for 10 to 15 hours a day. We need to understand all of these things. We need to see how the patterns are formed and how the thinking is developed and what exactly is happening when people game.

test goldfish to climb a tree Gamers are in their 30s. Children grow up in homes with parents who are gamers now. It is a part of our society. Daphne Bavelier observes that the  benefits of gaming can be used in all sorts of ways to improve cognitive and visual function in non gaming people and there is information  to follow up on.  Gaming is such a big part of life now there will be a problem with students who are tested using only static text based tests. This is not how many of them operate or process screen information. It’s the testing the goldfish to climb a tree meme so we need to be looking at better ways of finding out how people are learning through games and what exactly they are learning. Professor Bavelier’s work is throwing light onto that.

Puzzle Craft 2

Puzzle Craft 2I love this game. It is very demanding in a good way. You have to think, plan and puzzle. I have four villages now and the fourth one added such a good level of complexity that it really put the game into a whole new arena which created an even better use and development of cognitive skills. It’s rewarding. When you achieve something, you really feel like you have achieved it. I have been confronted more than once with those awful weeds. Every time I nail them there is a great feeling of satisfaction. With the wolves it’s the challenge of getting rid of them without resorting to shooting them. With the rats…mostly I ignore them. It is good to be at the bit where I can collect them with grass. The fourth village has brought me a water puzzle game. At first it seems to be as bizarre as anything . Yes, you have to use your brain to get it going and to understand it. I still don’t really know what it’s about. I just do it and follow my instinct and that seems to be working. It’s a bit addictive catching fish and locating spices. The challenge is the 4 moves restriction on the boat. This is why Puzzle Craft 2 has become my favourite game. It changes and challenges. It gives you enough information and help to keep you going but it forces you to participate and actually play it in a comprehensive way.  Every step of the way you have to think it out. I am running raw materials and resources across 4 villages so I have to work out which mines and farms to work, which resources to have where, which raw materials are better sourced in which village.  If I am buying I have to work out whether it is cheaper to buy the raw materials or the ready made resource. It is a game for a brain which likes to be busy and a game for those who like to manage across a range of expectations, requirements, demands , materials and assets. You can’t just play it as such and bash your way through the game. Some really good challenges arrive unexpectedly and you have to think them out. At one stage I thought I would never get to my fourth village. Even had I wanted to I could not have bought my way in. You can use your real money to short circuit the play if you want to but a lot of the game requires you to look at other things besides the fact that easy cash will solve everything answer. I love that. There are things like time, patience and strategy. I had to work hard to get into the fourth village and had to let time do the work. For the fifth village I already have the requirements but that is not to say it will be a straightforward move when the time comes. The game can surprise you like that. It’s not a game you get done. It’s one you sit and enjoy for a little while. It’s not stressful. It is absorbing.

Puzzle Craft 2

PuzzleCraft2I completed the 50 levels of Puzzle Craft and got into my Imperial Castle. I can still play the game if I want to but I have achieved all there is to achieve. I thought I’d give Puzzle Craft 2 a go. Initially it was a shock because I had gone so far in Puzzle Craft and had enjoyed the freedom of it. I was back to having to build up resources and currency and Puzzle Craft 2 is far more complex. It seemed a bit kiddie at first but it’s not. There is so much you have to manage and keep your eye on. For a busy brain which likes to puzzle this is the game. There are so many elements and strategies . The game puts in challenges and it works across different villages this time. I have completed the second village and have to gather the resources to move on to the third village. I packed everything up without realising that. Not to worry. It’s not easy to work everything out and some of it you stumble across or the game gives you a bit of help. It’s certainly a generous game in terms of offering supplies and bonuses. I hate the notion that you can pay real cash to get yourself out of every single difficult situation. In my opinion it’s a bad lesson to teach and defeats the purpose of gaming. Games make squillions of dollars, it’s true, but cash ought not be the driving force because there is so much teaching and learning which can occur with a game and that to me is the most important thing. If I just buy my way out I have gained nothing.

 

I have got myself going and am currently stuck because there is no way I am going to be able to get 150 iron out of the mine in one hit. The puzzle board has 36 squares and not all of them are filled with iron. That is a tough challenge. I have learned to make tools on the first farm to save the resources on the second farm for the other tools. I am not sure why buildings provide free tools when they are not added to the count. You are strictly limited on the amount of tools you can have in this game unless you pay for special packages with game currency which you can build up quite well. Those tools are added to the stock pile. Sometimes I just play the boards without the tools. I try to focus on the one thing I have to do but it doesn’t quite work out that way because you have other things to keep in mind and that is where strategy and planning come in handy. I hate the long chains but the game thrives on them. I preferred the shorter chains of the first game. You can shorten the chains by hiring workers but that comes slowly when you don’t want to keep paying out more real money. There is plenty of variety in game play and it’s a game which keeps you challenged. It will change as I go up the levels and I look forward to discovering whether I enjoy it as much as I ended up enjoying Puzzle Craft. The graphics are really good and the level of organisation in the game is good. There is a really comprehensive review of it on GameZebo.

Habitica

HabiticaIt is week 3 of my trial and Habitica now is easy for me to use and I can manage it according to my needs. I am feeding 3 pets to see what happens. I still haven’t felt the need to be part of the questing and gaming aspect of Habitica. You have to be part of a party (group) to follow quests. The idea is they will set you quests to help you or you participate in quests to help yourself. It is all about achieving your goals and improving your life. If the wolf is part of my avatar it is because I am a bit of a lone wolf. You can’t do quests alone or just for yourself and be responsible for your own achievements. This is why the gaming aspect holds no real interest for me. I don’t actually need another layer of involvement to get things done. Others are finding it highly motivating and are loving it and have enjoyed participating in the social, challenging aspect of Habitica. Habitica itself puts out some good quests and challenges to help keep people real, honest and prepared to tackle the tough side of not achieving. It is really noticeable just how much Habitica does to encourage people to do a reality check and then find the tools, quests and people who will help them move forward and upward. It is a very positive, can do approach which is established. I am automatic now in how I organise things and I have shifted some of that stuff to OneNote into tabs so I can follow my project based way of achieving my goals. I really need a pending list and wishlist. Habitica, though, reminds me every day of how much I can and do achieve and so I don’t fall victim to the mindset that says I am not doing much.

Between games

myplaycityIt has been a long time since I have been between games , so currently I am learning again that games teach you a lot about life, how you think and literally force you to lift your game. I have been a bit of a games tragic looking for new games to play but it has been funny and a wake up call. If something is teaching me I need to be more alert, I pay attention. Last week my favourite game HayDay managed to lose 40 diamonds. You can gather some during the game but you also pay real money for them. 40 diamonds is a lot. It happened last year and I lost 10 which I wasn’t happy about , but I could make that up. 40 is more serious and has spoiled a safe gaming area for me. Having googled, there doesn’t seem to be a way of addressing it  so I am not playing the game. I had no sooner lost my diamonds than I was recommended Stardew Valley, an indie farming game, and I looked it up on the iPad. What is there in the app store is not the game at all. Neither of them were the farming game and represent a false image of what they are. So now I have learned not to trust the app store. I shall only download apps which are free, have reviews and then see. If I want to pay later then that is fair. So first lesson between games is to be ready for the pitfalls. I went to MyPlayCity because I always got games from there before and they were a site which really helped me to find the games I liked. It was also a site which helped me learn how to play games. They have hundreds of games to choose from which you can play online or download and try properly. I downloaded Farmfrenzy3 and found out I can’t farm in a frenzy. It was such a different approach. MyPlayCity was restarting the game for me to try to get me to remember what I was supposed to be doing. I found out I couldn’t hold a lion in a cage , farm, collect and produce at the same time. I went back to my iPad and tried a Sherlock Holmes hidden object game and in 5 minutes I couldn’t find much, lost all my points to randomly stabbing the screen because it has penalty points and then decided I just was not able to concentrate properly on that game. It requires a high level of attention. Every game works on different personal skills and attributes. Every game wakes up your skills and thinking. I then tried Farmscapes and I quite like the mix of reading, doing and match 3 gaming to get money to buy things. I realise this game is making me use things I have learned before but in a way so that I am in control and calling up the things I have learned in games before. I am about to go and download Stardew Valley  from Steam because it has a strong community, support and is a game which people seem to love. I have to pay for it but the Steam site, which is a great gaming site with good graphics, also has free games to try and games which have tiny prices. I am enjoying exploring all the different games again because they are all challenging my thinking.

The Blog of Travel

Motorbikes, dogs and a lot of traveling.

Bitcoin Mining (Antminer S9)

Bitcoin Mining Hardware

The Not So Romeo & Juliet Story

love, life, hate, adventures, problems

Love and Light

Pilgrimage of the Word - We are From and To the Word "Ziarah Kata - Kita : Dari dan Kepada : Kata"

jumissshop

And, when you want something, all the universe conspires in helping you to achieve it.

We Listen To Mary Magdalene (Lady Nada)

Just another WordPress.com site

Resolve-It Mediation & Counselling

Healthy Individuals make for healthy & Prosperous workplaces maximizing key outcomes

Cooking with a Wallflower

Cooking. Baking. Crafting. Writing.

waste not want not

a blog about trying to live with less

My journey to a butterfly

How I escaped from my cocoon while running a business and raising two kids without completely losing my mind

simplisticInsights

Simple made easy! psychology love feeling emotion thought behaviour success strategy

Sweta Ojha

A Personified Narrative : Defying Reality. Sketching Imageries.

My Botanical Garden

Plants in garden and in art

Don Cormier

" Your body is your temple"

#Speak

Break the silence. End the violence.