Posted on April 19, 2017 by CathyW
Is usability a science now? Certainly there is detailed analysis around usability in the design of apps, websites and technology in general. Does detailed analysis and data collection make it a science? The fact the hue saturation can fatigue users is a fact we know now. If the colour on your sites or in your apps is too saturated then people will tire easily and maybe blame the app or website . Don Norman is the doyen of design and who people interact with it and he is worth listening to because he has spent his life in this area, researching about it and then sharing his ideas. He is widely acknowledged for expertise in the fields of design, usability engineering, and cognitive science. He looks at how people interact emotionally with design and how that plays an important role in what they can or can’t do with technology or will or won’t do. “It’s the real needs of people, what people think they need often isn’t right.” We do need , at least, cognitive science to determine the best outcomes for people who use technology. We do need to understand how it can impact on others when we choose and select our designs for apps and websites. UserFocus UK has an interesting discussion about whether usability is now a science or not. It comes to the conclusion :
“But I do think we can agree that as usability practitioners we should at least adopt a scientific way of thinking. By this, I mean we should approach our work with a self-critical and naturally sceptical mind set, and that our methods, whenever circumstances and budgets allow, should employ the scientific method of investigation.”
Usability at the least needs to be informed by science and if you are using technology to teach others then you need to understand the basic , underlying principles of UX and UI design and their emotional impact. That way you make informed choices about what to use and how you present your content.
Filed under: classroom, e-learning, methodology, software, technology | Tagged: Design, emotional design, ICT, impact of design, informed practice, interface design, is usability a science, scientific methodology, teaching in the 21st century, TfEL, UI, UX | Leave a comment »
Posted on March 23, 2017 by CathyW
Image : smh
We are well past the stage where using a computer and mobile devices are desirable job skills. We are very much into the realms of data, SEO (search engine optimisation), apps development and UI/UX (user interface and user experience). Education is not about jobs but the skills people learn through study are generally the sorts of things which will carry them through to employability and the learning skills needed to advance themselves. Students do need to be familiar with the sorts of knowledge which will promote growth in their lives. I have spoken about UX and UI a lot on this blog. In classrooms which use technology it is something teachers need to be aware of. Design and technology together. There was an article in the Sydney Morning Herald which discussed the sorts of IT skills we are looking for in Australia and it also included the soft skills we seem to be short of : teamwork, ownership and problem solving. Collaboration has been a classroom requirement for a long time as has teamwork. Ownership is about belonging and certainly there have been conversations and practices around that in education in Australia so I am wondering why these skills seem to be missing. CIO looks at the 10 IT skills which are most in demand at the moment and looks and the reasons why. The World Economic Forum looks at it from a global perspective and lists the skills we are looking for in the world. Not that much different form what we are looking for in Australia. FastCompany discusses at length three IT skills in particular and why they need to be commonplace now because they are so important to economic growth. They are also important to an understanding of how technology works and influences us and how technology is being used and leveraged in today’s world. We have a lot of tools and software now. We need to progress to the next phase where we get he best out of them and then understand how they are impacting on us and can impact on us
Filed under: classroom, e-learning, methodology, personal influence, software, technology | Tagged: apps development, education, ICT, IT job skills, jobskills 2017, teaching in Australia, teaching in the 21st century, technology, technology skills, UI, UX | Leave a comment »
Posted on March 4, 2017 by CathyW
All teachers know about chunking the work. All teachers know about planning lessons and assignments around the steady and controlled revelation of information and knowledge. Step by step teaching and learning is second nature to them. Now they are using technology , it’s time for them to meet the UX and UI experts and learn the term progressive disclosure. It’s not that they don’t know it. There has been IWB software which includes spotlight or hidden screen functionality. There have been Powerpoint presentations where you reveal the learning material a bit at a time. Progressive disclosure is a familiar term and concept in UX and UI and software designers these days think in this way. Apps and software are designed with this in mind so that the user is not swamped with information and can navigate their way through the app , site or software in an intuitive way. Teachers, then, need to be able to talk about progressive disclosure. They need to be mindful of it as they design digital materials and they need to be able to have those conversations with people who are designing educational software and apps so they can explain to them what sorts of stepping processes influence classroom learning and learners. My students were always complaining very loudly if they had software which would not let them progress in any way unless they could write exactly what the software wanted as an answer. It was a big turn off for independent learning. They didn’t like being swamped with a whole array of things to do either. I would ask them to let me know if there were things which deterred them as they learned. I asked them to be able to explain that clearly and with their reasons for being put off. I would then have conversations with the companies supplying that software either on the phone or via email/support to try to explain that from an educational point of view. It often did boil down to the way the software was operating in terms of progressive disclosure. We are still developing tools and techniques for the classroom. We need to keep the conversations going and students need to be encouraged to be a part of that ongoing development so they understand how to improve their virtual world.
Filed under: classroom, e-learning, methodology, software, technology | Tagged: classroom software, Design, ICT, progressive disclosure, Teaching for Effective Learning, teaching in the 21st century, TfEL, UI, UX | Leave a comment »
Posted on February 21, 2017 by CathyW
Techgen has created a pretty good review of the Assembly app and the video goes through the key points of using it. I have been using it on my iPad and haven’t, as yet, encountered the problems he had on his phone. I can manage the shape choices across the bottom bar of my iPad Air quite well . What I can’t do is find out how to put in my own backgrounds as he did . There doesn’t seem to be an option for that. Maybe it comes with the subscription to Assembly Pro.
I am running the free version and have plenty to be working with and the shape packages are now all free. You can easily download them as you want them. I run it with the snap to grid functionality because it creates very precise placement and image manipulation. It is easy to change the colours and add text and to bring pictures forward or put hem to the back. It is an app which fits in well with the ACARA Digital Technologies curriculum requirements because students can learn how to manipulate objects, how to apply graphic design ideas , how to collaborate and how digital systems work to create meaning. It’s a great app for creating logos, simple designs and not so simple designs when you get good at it. There are tutorials on You Tube and the Assembly app site itself points you in the right direction. Currently it’s an iOS app. There is a review of it on stuff.tv . It saves the created images in HD and the size is about 4000 pixels square , so a good size for manipulating further and reducing them will not disturb image integrity.
Filed under: classroom, e-learning, methodology, software, technology | Tagged: ACARA, apps for learning, digital technologies, graphic design, graphic design apps, UI, UX | Leave a comment »
Posted on January 8, 2017 by CathyW
This is a great free site for making a group of images look more interesting. It helps you with the design process so that you can create images which are more individual and more aesthetic. it’s not just for collages though. There is a suite of tools which will help make your images look better and things like the built in screenshot taker. It allows you to have access to some good tools to create interesting images. I found it very easy to use when I was making my new Facebook cover. Just a reminder:
Facebook cover : 851 x 315 pixels
Facebook profile picture : 180 x 180 pixels
PhotoCollage runs in several European languages. You select yours with the flag drop down menu.
Filed under: classroom, e-learning, resources, software | Tagged: Design, free image editing, free photo editing, image collage, online image editor, online photo editing, photo collage, photography, picture collage, UI, UX | Leave a comment »