Benefits of gaming

Let’s get this clear. It is not all gaming and it is not binge gaming. There has to be discernment and balance with gaming as there ought to be with other things in life. One of the unexpected benefits of gaming I have discovered in my research into gaming is that they are actually helpful to people undergoing treatments for cancer and for pain management therapy. Cancer treatment of America looks at the benefits of gaming for cancer patients. It has been particularly good for children because it reduces the amount of pain killers they have to be on. NCBI has published research on the use of video games for pain management. Psychology Today looks at the cognitive benefits of game playing which is what has mostly been picked up in the media. Dr. Mark Griffiths who is a professor at the Nottingham Trent University in the UK looks at the educational benefits of video games in his research. C. Shawn Green and Aaron R. Seitz have a very thorough look at the impact of gaming and which games are helpful and how they are helpful neurologically . It also makes clear that games have to be tailored to the individual in order for them to be having a positive impact on cognition, attention and neurological development:

“The effect of a game depends on how it is interacted
with—A key difference from the action of a drug is that the
impact of a video game depends on how that individual interacts
with the game, with individual differences in motivation,
personality, and nascent cognitive abilities leading to
completely different game experiences. At the extreme, it is
obvious that having a child with ADHD press random buttons
on the game controller will provide an ineffective learning
experience. Thus, the results of a given video game
intervention can vary widely across individuals. While we
have discussed data from many demographic groups (from
children to seniors; from those with mental health impairments
to athletes and surgeons), showing that video games
can positively influence many demographics, there are
numerous reasons why a game that helps one individual may
or may not have the same effects on another.”

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