It’s been a little while since I posted about Hay Day. So how’s it going? Pretty well, really. I bought 3 new horses which meant I had to put in a new stable. Surprisingly, it fit in without too much trouble or over crowding. I don’t need or want different farm layouts. I need more space. I really wish the developers would consider land releases along with all the other lovely releases they have considered recently. The game has become more user friendly in that the developers canvas opinion and work with some of that. With all the new trees and crops it really is getting squishy and not at all aesthetically pleasing. The developers really need to swot up on the current decluttering lifestyle trends and work with us and the times. I have developed all the areas as far as I can . There are no choices for decorating the fishing area and the town is decorated to the hilt. I even have harps on the beach front and my fantastic New Year fireworks item which I was given for participating in one of the competitions. The graphics on that are so well done and it’s such fun. I can’t believe I am up to level 77. I still remember struggling so hard through the first 14 levels thinking I’d never make it anywhere. Persistence is really encouraged in this game. Every level brings new challenges and new ways of thinking. It is extraordinary how ,when you go to the next level, things change and you suddenly have to reformat your thinking and way of operating or you won’t succeed. You can go from something as simple as having too many eggs to constantly running out. Fortunately, there are plenty of egg people in the brochure. The same cannot be said for most other items. There is still a dearth of variety in the brochures and it seems hard for players to understand if there is no variety we all bottleneck and can’t move forward. When I sell things I put a variety in the shop and it vanishes quickly . I help others to expand their farms and fill their river boats and trucks. Then there is always the thing. That thing which becomes a nemesis in your life and the brochure. It used to be chilli popcorn. No one wanted it and no one needed it but it was always there in the brochure. Then it was the pretty red cloche hats. You could never get rid of them. Now it’s tofu hot dogs and who’s surprised about that one? It is interesting how people deal with that. Part of the game is that after a while Greg or Tom will always buy something you can’t sell so some people put in 10 chilli popcorn or 10 cloche hats or 10 tofu hot dogs. That is taking the battle back to the developers. Right now we have a surfeit of map pieces as well and who knows why that is? No one can get rid of them. Why?