Well, yes, apparently they do. The video is worth watching to see the patterns of thought about this and how research has discovered some interesting benefits of gaming. We need more research and we need more information about how gaming helps us. We need to the opposite too. We need to look at how gaming can be detrimental. We need to understand it better because games are ubiquitous. They keep people online more than anything else on the Net and they make squillions. The money making aspect of it means developers know how to keep people engaged and part with their cash! As teachers we need to intervene and look at the educational benefits, the learning outcomes and how they improve thinking. This way games and gaming will have a steadying force. My own experience is not THE experience but I certainly find games challenge me to think more flexibly, present me with problems to solve which force me to think more creatively and push me in directions I don’t want to go and so I have to develop a strategy to counteract that .Games build self confidence and decision making competencies. I do not want to be a victim when I play games and actively combat that as I play games. I have found using gaming principles in class for the last two years has lifted the skills and knowledge levels of my students. I have been able to engage them easily and we have a lot of fun as we are working hard. Games involve us and the rest of the planet so much we need to get a better picture of what they can and can’t do for us.